![]() ![]() Shards of Domination is a new system for Sanctum of Domination gear that provides powerful customizable bonuses by slotting Shards of Domination into specific gear pieces from Sanctum of Domination. Two new Korthia factions: Death's Advance and The Archivist's Codex New World Boss: Mor'geth, Tormentor of the Damned New Megadungeon: Tazavesh, the Veiled Market New 10-boss raid: Sanctum of Domination New zone: Korthia, with lots of new questlines, rares, treasures and more! LinkedIn profile, your Github profile and any other detail you find necessary. If you are interested and you meet the requirements, please send an email to with every relevant details, including your C.V. We will not respond to incomplete applications or unprofessional candidates, such as people wishing to learn or developers without any experience with Trinit圜ore. Our positions are paid, with real money obviously. ![]() You must have worked with Trinit圜ore and know your way around it. As a database dev, you're required to know SQL and have sufficient experience about how different tables and databases work and interact with each other. Having experience with multiple areas of the game such as Spells, PvE content, Mechanics, Reverse is considered a big plus! As a core dev, you must know C++ (and SQL where needed) at a medium/advanced level and have already worked with Trinit圜ore. We are looking for the following profiles: Our team, projects and ambitions are in a continuous growth and we need proficient and passionate people with whom we can continue to deliver the best World of Warcraft experience. So if you are hyped for Legion, join Felsong’s Discord and check out our fresh new website! Rebranding Legion under a new server name will allow us, and our marketing efforts, to reach out to potential players who may have chosen to not check out our newest Legion project if it was advertised as a Freakz realm.įinally, as mentioned above, we wanted to give everyone a fresh start, ensuring that nobody who isn’t from our existing community would feel at a disadvantage compared to existing accounts. And, Freakz, as we all know, is a progressive server, aiming to move forward, supporting the newest expansions, not going back in time. We had many brainstorming sessions about it and we have decided that this is the best direction for Felsong. Live release is expected this year.įreakz is built on very old infrastructure, beside other technical reasons. This time we are doing several things differently, here’s just a few examples about what that means:įelsong is based on the 7.3.5 client, which means that classes and items such as tier sets and trinkets are balanced around 7.3.5, however, content will be delivered progressively, starting from the very beginning of the Legion expansion, following blizzlike patch releases.Ĭurrently, the server is in ALPHA stage, meaning only a few select people may get access to it, but an Open Beta is not that far away. That means new accounts, new (and old!) players and new ways to re-experience Legion like never seen before. It is an independent server from both WoW Freakz and Firestorm with its own policy, rules, website, staff etc. WoW Freakz together with the Firestorm team is extremely proud to announce our new project, Felsong.įelsong is the incarnation of our original Legion server, highly improved in all aspects. The path they are on right now, is not the right one.After a very long time, it’s time to lift the veil about a very secretive project. When the player is not in new world, they are not thinking about spending money in new world.Īllowing bots/high pop saturated servers to continue to exist without changing how harvesting materials works, will literally take money out of AGS pocket. The current farming issues lend more to frustration than fun, and when people get frustrated they log and when they log they find some other form of entertainment, be it another game, or a movie or whatnot. The entirety of this game revolves around farming. This would also mean people can get their materials, not rely on gold sellers bot materials and it would decrease bots.īetween bots, the game being too small for the population size (even 1500 players for the size of the game is too many) and the long spawn timers…its just a lose lose lose scenario. This ensures that anyone who sets our to farm can do so in peace and stress free, especially as gathering materials is often a chill form of play. Personal instanced spawns are the only real solution. ![]()
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